Products related to Consent:
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Consent
Frances is bright, young and single, enjoying life and her burgeoning career in the big city. But after attracting the attentions of a stranger, her life begins to unravel from the inside out. A seductive novel of power and complicity, Consent shows us just how vulnerable we are to the will of others - people we may not even know . . .
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Consent
LONGLISTED FOR THE WOMEN'S PRIZE FOR FICTION'Blistering...The most truthful exploration of sisterhood I have enjoyed since Fleabag' The Times'So, so clever and so concise yet just goes into the most profound issues in such depth' Vick Hope, Women's Prize for Fiction Judge 2021 '[A] gripping read about sisters, guilt, grief and revenge...I couldn't put it down.' Daily Mail'Compelling... A brave, even dangerous book.' Preti Taneja, author of We That Are YoungSaskia and Jenny are twins, alike in appearance only: Saskia has a single-minded focus on her studies, while Jenny is glamorous, thrill-seeking and capricious.Still, when Jenny is severely injured in an accident, Saskia puts her life on hold for her sister. Sara and Mattie are sisters with another difficult dynamic: Mattie needs almost full-time care, while Sara loves nothing more than fine wines, perfumes and expensive clothing, and leaves home at the first opportunity.But when their mother dies, Sara must move Mattie in with her.Gradually, Sara and Saskia learn that both their sisters' lives, and indeed their own, have been altered by the devastating actions of one man... In turns razor-sharp, provocative and precise, Consent is a blistering novel of sisters and their knotty relationships, of predatory men and sexual power, of retribution and the thrilling possibilities of revenge. LONGLISTED FOR THE SCOTIABANK GILLER PRIZE
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Consent
Why is Justice blind? Is she impartial? Or is she blinkered?Friends Ed and Tim take opposing briefs in a rape case.The key witness is a woman whose life seems a world away from theirs.At home, their own lives begin to unravel as every version of the truth is challenged. Consent, Nina Raine's powerful, painful, funny play, sifts the evidence from every side and puts Justice herself in the dock.It premiered as a co-production between the National Theatre and Out of Joint, directed by Roger Michell at the National Theatre in 2017, and transferred to the West End in 2018.It was shortlisted for the 2018 Susan Smith Blackburn Prize.
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Consent : Introducing consent and body boundaries
This title is a simple introduction to consent and a child's right to their own personal space. Teaching children about body boundaries is crucial to a child's growing sense of self, their confidence and how they should expect to be treated by others. Discussion questions for parents, caregivers and educators included. Suitable for ages 2 to 6. This book is part of the Little BIG Chats series.The Little BIG Chats series has been written to assist parents, caregivers and educators to have open and age-appropriate conversations with early learners around crucial, and yet at times, 'tough' topics. And what better way than using children's picture books! Some pages will have questions for your child to interact with and discuss. Feel free to use these questions and the Discussion Questions provided on the inside back cover of each book to help you assist your child with the topic being explored. Stop at any time to unpack the text together; and try to follow your child's lead wherever that conversation may take you!Suitable for ages 2 to 6.There are 12 books in the Little BIG Chats series:Empathy: Exploring the meaning of empathy and kindness,I Always Try: Developing a growth mindset of resilience and persistence,Feelings: Understanding different feelings and emotions,Everyone is Equal: Introducing the importance of gender equality and diversity,Around the World: Celebrating the importance of racial equality and diversity,Mindfulness: Exploring the importance of mindfulness and learning calming skills,Families: Celebrating diversity in families,Consent: Introducing consent and body boundaries,My Safety Network: Introducing a Safety Network (3 to 5 trusted adults a child can go to if they feel unsafe),My Early Warning Signs: Exploring Early Warning Signs and what to do if a child experiences these signs,Private Parts are Private: Learning private parts are private and what to do if touched inappropriately,Secrets and Surprises: Learning the difference between secrets and surprises,The Body Safety titles should ideally be read in the following order:Consent, My Safety Network, My Early Warning Signs,Private Parts are Private, and Secrets and Surprises.The remaining titles can be read in any order.
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Which board games for two players are role-playing strategy games?
Some popular board games for two players that are role-playing strategy games include "Gloomhaven: Jaws of the Lion," "Mage Knight Board Game," and "War of the Ring." These games involve players taking on specific roles or characters, making strategic decisions, and engaging in combat or other challenges to achieve their objectives. They often require players to plan and strategize their moves, manage resources, and work together or against each other to win the game.
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Is live-action role-playing dangerous?
Live-action role-playing (LARP) can have some risks associated with it, but it is generally considered safe as long as participants follow the rules and guidelines set by the organizers. Injuries can occur, such as sprains or bruises, especially during combat or physical activities. It is important for participants to be aware of their physical limitations and to communicate any concerns with the organizers to ensure a safe and enjoyable experience. Overall, with proper preparation and adherence to safety protocols, LARP can be a fun and engaging activity.
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What is the parental consent for Epic Games?
Parental consent for Epic Games is required for users under the age of 13. Parents or legal guardians must provide consent for their child to create an account and use the platform. This consent is necessary to comply with laws such as the Children's Online Privacy Protection Act (COPPA) and to ensure that children's privacy and safety are protected while using Epic Games.
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What is Live-Action Role-Playing (LARP)?
Live-Action Role-Playing (LARP) is a form of interactive storytelling where participants physically act out their characters in a fictional setting. Players create characters with specific traits and goals, then interact with others in real-time to advance the story. LARP often involves costumes, props, and a designated game space to enhance the immersive experience. It allows participants to step into a different world, explore new identities, and engage in collaborative storytelling.
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Sexual Consent
An introduction to issues of sexual consent, covering key strands of feminist thought, how sexual consent is negotiated in practice, the influence of popular culture, and more. The #MeToo movement has focused public attention on the issue of sexual consent.People of all genders, from all walks of life, have stepped forward to tell their stories of sexual harassment and violation.In a predictable backlash, others have taken to mass media to inquire plaintively if "flirting" is now forbidden.This volume in the MIT Press Essential Knowledge series offers a nuanced introduction to sexual consent by a writer who is both a scholar and an activist on this issue.It has become clear from discussions of the recent high-profile cases of Harvey Weinstein, Bill Cosby, and others that there is no clear agreement over what constitutes consent or non-consent and how they are expressed and perceived in sexual situations.This book presents key strands of feminist thought on the subject of sexual consent from across academic and activist communities and covers the history of research on consent in such fields as psychology and feminist legal studies.It discusses how sexual consent is negotiated in practice, from "No means no" to "Yes means yes," and describes what factors might limit individual agency in such negotiations.It examines how popular culture, including pornography, romance fiction, and sex advice manuals, shapes our ideas of consent; explores the communities at the forefront of consent activism; and considers what meaningful social change in this area might look like.Going beyond the conventional cisgender, heterosexual norm, the book lists additional resources for those seeking to improve their practice of consent, survivors of sexual violence, and readers who want to understand contemporary debates on this issue in more depth.
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Relationships & Consent
This exciting series gives readers their first taste of some of the most important values in today's world.Here children can explore what it means to be part of a society and discover the cultural and spiritual diversity that life has to offer.|This exciting series gives readers their first taste of some of the most important values in today's world.Here children can explore what it means to be part of a society and discover the cultural and spiritual diversity that life has to offer.
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Dis/Consent : Perspectives on Sexual Consent and Sexual Violence
Sexual violence is prevalent in our society. We know this directly because of the courage survivors have shown in facing their perpetrators in courts, online and in the public eye.But society is hesitant, incapable or unwilling to hold offenders to account: they keep their jobs ? or get promoted to powerful positions ? and survivors frequently end up being on trial themselves.Furthermore, mainstream discourse and thinking about sexual violence and consent are limited to problematic op-eds, oversimplified viral videos or tweets.These will not end sexual violence. The contributors to Dis/Consent argue that the conversations happening today around consent and sexual violence ignore and erase the multiple forms of oppression that are part and parcel of sexual violence.They highlight the relationships between our social structures, social institutions and individual experiences of sexual consent and sexual violence. And because sexism, racism, misogyny, homophobia, transphobia and ableism are deeply intertwined with sexual violence, it will not be undone without systemic, anti-oppressive, decolonizing change. Refusing to reduce intersectionality to a hasty footnote, this volume examines the construction of sexual violence and consent at diverse intersections of identity and includes a diversity of perspectives and positionalities rarely found in conversations about sexual violence and sexual consent.
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Moon Adventure and Oink Games - The Ultimate Board Game Collection for Co-op Adventure Role-Playing
Moon Adventure and Oink Games - The Ultimate Board Game Collection for Co-op Adventure Role-Playing
Price: 4.21 £ | Shipping*: 1.99 £
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Which desktop PC would you recommend for strategy and simulation games?
I would recommend a desktop PC with a powerful processor, such as an Intel Core i7 or AMD Ryzen 7, to handle the complex calculations and AI in strategy and simulation games. Additionally, a dedicated graphics card, like an NVIDIA GeForce RTX or AMD Radeon RX, is essential for rendering detailed graphics and smooth gameplay. A minimum of 16GB of RAM is also important for multitasking and running these resource-intensive games smoothly. Lastly, a solid-state drive (SSD) would provide faster load times and overall system responsiveness. Overall, a desktop PC with these specifications would provide a great gaming experience for strategy and simulation games.
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What are chat role-playing games?
Chat role-playing games are online games where players assume the roles of fictional characters and interact with each other through text-based chat. These games often have a set storyline or setting, and players create and develop their characters within that framework. Players take turns writing out their character's actions and dialogue, and the game progresses as the story unfolds through collaborative storytelling. Chat role-playing games can take place in various genres, such as fantasy, science fiction, or historical settings, and provide a creative and immersive experience for participants.
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Do you know role-playing games?
Yes, I am familiar with role-playing games (RPGs). RPGs are a type of game where players take on the roles of characters in a fictional setting and engage in storytelling and decision-making. These games often involve elements of strategy, character development, and collaborative storytelling. RPGs can be played in various formats, including tabletop, live-action, and video games.
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Do you prefer playing story-based games or multiplayer games?
As an AI, I don't have personal preferences, but I can provide information on both types of games. Story-based games are great for players who enjoy immersive narratives and single-player experiences, while multiplayer games are ideal for those who prefer social interaction and competitive gameplay. Ultimately, the preference between the two types of games depends on individual gaming preferences and the desire for either solo or group experiences.
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